Announcements
Google Chrome was/is the primary test browser during development and is recommended. Microsoft Edge seems to run it very well too. Firefox isn't recommended.
To qualify for the leaderboard and earn points to increase your player level, you have to have an account and play the game on "Simulation" difficulty. Click the options button at the bottom.
Top 3 Sluggers
Development Log
09/10/2022 -
- rewriting net code for head to head games
04/13/2023
- firework particles are now scaled based on resolution multiplier
10/02/2022
- stadium colors automatically saved after they've been randomly generated
09/29/2022
- balls on field automatically clear every 4th round
- fixed a batting glitch that would happen if player didn't move hit reticle during incoming pitch
09/16/2022
- employed low poly collision models for statues in power alleys (fixed slowdown around them and higher poly models are visible now)
09/15/2022
- tweaked bat aimer
- players can now use next pitch (right click) on 9th out (fixes backstop bug too)
09/14/2022
- increased accuracy for projected distances
- adjusted pitches ( less inside, more range to lower ones )
09/06/2022
- made best contact angle dynamic based on pitch Y location
- completely reworked pitching (fixed a major bug that affected consistency)
- pulled back batting camera
09/05/2022
- major changes to in-air ball physics to make hang times and flight paths more realistic
09/01/2022
- pixel density can now be set to values above 1 in options menu (values above 1 clean up graphics a lot)
09/03/2021
- tweaked air density and altitude factors
09/01/2021
- tweaked launch angle power factor
05/04/2021
- worked on collision accuracy
04/20/2021
- stadium model changes - pow blocks location, UV maps, outfield wall height, LF stands, added mountain
03/20/2021
- increased power for players who don't have a profile / players just starting from level 0
03/12/2021
- fixed mysql errors that were preventing game from loading
02/11/2021
- started implementing touch screen controls for mobile
- increased power to opposite field
01/28/2021
- improved collision detection
- tweaked contact system
01/27/2021
- tweaked contact system
- worked on stadium model
01/24/2021
- finished re-developing contact system (launch angles, exit velos, apex heights, trajectories, etc.. - this is a major improvement)
01/21/2021
- completed major stadium remodel (added upper deck, remodeled right and left field stands, changed left and right field walls)
- worked on contact code
- fixed major bug in contact code that caused incorrect launch angle and power results
01/19/2021
- started major stadium remodel
01/18/2021
- decreased the power penalties for "push" and "out in front"
01/17/2021
- tweaked contact code
- worked on stadium model (lights, dirt UVs)
01/16/2021
- started rewriting contact code for more natural feel
- decreased tail movement
Donations will help me dedicate time to develop the game further. I have lots of improvements in mind! Also, If you choose to donate 2 or more bucks I'll make your account a level 100 if you want.
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benefits of creating a profile:
∙ level up to increase your batter's power ( max level is 100 )
- without a profile, batter's power is locked at level 80
∙ ability to be on the leaderboard ( must be on simulation difficulty )
∙ this annoying box will be gone
∙ lots of other things to come as game is developed further
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